Is Bianka (PC & Quest) VRCFT worth it if you’re shopping in 3D?
You’ve probably spent more time staring at a blank Unity scene or hunting for a base that actually supports face tracking than you have actually in VRChat. The gap between “I want a cool avatar” and “I have a working, expressive, Quest-compatible character” is usually where $30 buys you a massive shortcut. (Bianka (PC & Quest) VRCFT)
Bianka (PC & Quest) VRCFT from Jayღ is a $30 full build that skips the assembly line. It’s not just a base; it’s a pre-rigged, VRCFury-ready character with a deep toggle list, a grabbable katana, and specific contact interactions that make it feel alive in a world. Here’s what makes this specific package stand out for creators who want to stop fiddling with imports and start socializing.
Quick answer
| Best for | VRChat creators who want a VRCFury-ready avatar with face tracking, Quest compatibility, and a high-density toggle list without building the rig from scratch. |
| Skip if | You need a public avatar (this is strictly private), you don’t use VRCFury/Creator Companion, or you want a simpler, lower-poly base without the extra clothing/hair variants. |
| Price | $30 |
| Format | Unity package (VRCFury), includes poiyomi shader, base, and textures |
| One-line take | A dense, expressive private avatar that saves you the headache of wiring up face tracking and physics yourself. |
If that still sounds like you, see Bianka (PC & Quest) VRCFT pricing and what’s included before you commit.
What you’re actually buying
At $30, you aren’t just buying a mesh; you’re buying a finished social experience. The core value here is the VRCFury (VRCFT) integration, which means the face tracking system is already wired up using Jerry’s Templates. For most creators, that’s the most tedious part of the build. Here, you import the package, open the scene, and the expressive layer is ready to go. (Bianka (PC & Quest) VRCFT)
The character itself is built for interaction. It features a grabbable katana that you can switch between hands with a simple gesture, which is a huge win for roleplay or combat scenarios. Beyond the weapon, the avatar supports specific contact interactions like boops, eye pokes, and headpats, complete with facial expressions. That level of detail turns a static model into a responsive partner for your VRChat sessions. (Bianka (PC & Quest) VRCFT)
The customization depth is where the price tag starts to make sense. You get four different hair styles (bun, ponytail, and two bases) and a skin tone radial for PC users. The clothing system is extensive, allowing you to mix and match between a dress shirt, corset, harness, leggings, and more. This isn’t a “one look” avatar; it’s a wardrobe. You can strip it down to a top and leggings or layer on the jacket and boots, all managed through a clean toggle list. (Bianka (PC & Quest) VRCFT)
Finally, the Quest compatibility is a major selling point. Many high-detail PC avatars fall apart on mobile due to draw calls or shader issues. Bianka is explicitly built to work on Quest, ensuring that if you’re playing in a mixed PC/Mobile world, your avatar holds up. You also get physbones in the expected places (hair, tail, etc.) and a grey scale toggle for those monochrome aesthetic nights. (Bianka (PC & Quest) VRCFT)
Why it’s on our radar
This offer stands out because it solves the “last mile” problem for VRCFury users. Most avatars you buy require you to manually set up the face tracking rig, which is a common point of failure for new creators. By including the VRCFT setup and the poiyomi shader in the download, Jayღ removes the technical friction that usually keeps people from finishing their avatars. (Bianka (PC & Quest) VRCFT)
The specificity of the deliverables is also rare for the price. A $30 avatar that includes a grabbable sword, multiple hair variants, and Quest compatibility is a strong value proposition. You’re getting a character that is ready for both performance (face tracking) and utility (Quest support) without needing to commission extra work or hunt for separate mods. (Bianka (PC & Quest) VRCFT)
What actually matters
Before you buy, keep these three checks in mind to ensure this fits your workflow: (Bianka (PC & Quest) VRCFT)
- You must use VRCFury or Creator Companion. The import instructions explicitly require adding the VRCFury Repository and Jerry’s Templates. If you are strictly using the standard VRChat Creator Companion without the Fury extension, the face tracking setup won’t work as intended. (Bianka (PC & Quest) VRCFT)
- This is a private avatar. The rules are clear: you cannot make this avatar public, leak it, or resell it. If you are looking for a base to build a public avatar on, this is not the right choice. It is designed for your personal use. (Bianka (PC & Quest) VRCFT)
- Check your Unity version. The import guide specifies Unity 2022.3.22f1. While VRCFury often works across versions, sticking to the recommended version ensures the shaders and scripts import without errors. (Bianka (PC & Quest) VRCFT)
If you’re on the right tech stack, view the full toggle list and credits to see if the specific clothing items match your aesthetic.
Mid-check
If you’re ready to stop building and start playing, this is the moment to verify the current price and download links. (Bianka (PC & Quest) VRCFT)
FAQ
Do I need to know how to use Unity to import Bianka? You need basic Unity knowledge to create a new project and import packages. The seller provides a step-by-step guide that includes adding the VRCFury Repository and importing the included poiyomi shader. If you’ve imported any VRCFury avatar before, this will feel familiar. (Bianka (PC & Quest) VRCFT)
Does the face tracking work on Quest? The avatar is listed as Quest Compatible, which generally refers to the model’s performance and draw calls on mobile. The face tracking system (VRCFT) is designed for PC, but the avatar itself is optimized to run smoothly on Quest headsets. (Bianka (PC & Quest) VRCFT)
Can I change the hair and skin tone? Yes. The package includes four different hair styles and a skin tone radial (PC only). You can also toggle between different clothing items like the corset, dress shirt, and harness to customize the look. (Bianka (PC & Quest) VRCFT)
Is the sword part of the avatar or a separate prop? The grabbable sword is included in the package and is set up to be grabbed and moved between hands using gestures. It is an integrated part of the avatar’s interaction set. (Bianka (PC & Quest) VRCFT)
Bottom line
If you want a VRCFury avatar that feels finished, expressive, and ready for Quest, Bianka is a strong pick. The $30 price point gets you a dense set of toggles, a working face tracking rig, and a grabbable weapon—features that would cost significantly more if commissioned individually. It’s a private, high-effort build that saves you the technical headache of wiring up the systems yourself. (Bianka (PC & Quest) VRCFT)