// [BLACKOUT] [VRCHAT AVATAR] [DEPRECATED[: is this $30 stack worth it for Gaming?
If you are deep into the VRChat scene, you know the specific anxiety that comes with buying a high-poly avatar. You want the look, the physics, and the toggle variety, but you also want to know that the asset won’t break the next time the SDK updates. // [BLACKOUT] [VRCHAT AVATAR] [DEPRECATED[ from // ARKHYPE is a $30 e-girl/dancer avatar that sits in a slightly unusual spot in the market: it is a fully featured, high-triangle-count build that the creator has explicitly marked as no longer maintained. That label changes the math. You are buying a specific aesthetic and a dense feature set for a flat price, accepting that future compatibility is on your own shoulders. It is a strong option if you are comfortable with Unity imports and want a ready-to-go scene without waiting for a “v2.0” patch.
Quick answer
| Best for | VRChat users who want a high-detail e-girl/dancer avatar with extensive toggles and are comfortable importing Unity packages manually. |
| Skip if | You need guaranteed long-term support, want a low-poly avatar for low-end PCs, or do not have basic Unity knowledge. |
| Price | $30 |
| Format | Two Unity packages (Public Poiyomi 8.0 & Poiyomi Pro 8.1), 488 MB total size. |
| One-line take | A dense, high-triangle avatar with 25 toggles and Gogo Locomotion, sold at a flat rate with a clear “no future support” disclaimer. |
What you’re actually buying
At $30, you are not just buying a static mesh; you are getting a complex, interactive rig. The core of the offer is a fully assembled Unity scene that you can import directly into your project. The listing ships with two distinct packages to cover your shader needs: one for Public Poiyomi 8.0 and a second for Poiyomi Pro 8.1. This dual-package approach is a practical touch, ensuring you can render the avatar correctly whether you are using the free public shader or the paid pro version.
The feature density here is what justifies the price point for many buyers. BLACKOUT includes 25 different toggles, which is a significant number for a single avatar. You can swap between a longsleeve shirt, a standard shirt, pants, leggings, socks, boots, a bodysuit, a mask, and even a motorcycle helmet. There are also accessories like a tail, collar, harnesses, and gloves. For anyone who likes to customize their look within the same avatar rather than buying multiple avatars, this toggle count is a major value driver.
Beyond the visual toggles, the rigging includes physbones for the butt, chest, and hair, giving the model that dynamic, weighty movement expected in high-end VRChat avatars. It also supports Gogo Locomotion, which allows for real-time customization of sitting and laying animations. A notable addition is Avatar Scaling, a feature that lets you adjust your size in-game via a radial slider while automatically adjusting your IPD and POV to keep the perspective natural. This is a niche but highly appreciated feature for half-body users or those who want to experiment with scale.
Why it’s on our radar
This listing stands out because of its radical honesty. Most avatar sellers bury support details in the FAQ, but // ARKHYPE leads with a bold, all-caps disclaimer: THIS AVATAR IS NO LONGER MAINTAINED. The seller explicitly states they do not have the time to keep old avatars updated and that functionality cannot be guaranteed after future VRChat SDK changes. For a buyer, this is a critical data point. You are getting a $30 asset that is “final,” meaning you are buying the current state of the file, not a subscription to future fixes.
The technical specs are also unusually transparent. The listing details the performance impact: 179,152 triangles, 38 material slots, 24 mesh renderers, and 65 physbone transforms. It even notes a “very poor performance ranking” and a 42 MB in-game size. This level of specificity helps you decide if your hardware can handle the load. If you are on a high-end PC and want a visually dense avatar with a lot of physical movement, the specs are clear. If you are on a laptop with a dedicated GPU but limited VRAM, the 179k triangle count is a hard number to weigh against the price.
What actually matters
Before you click checkout, there are three specific technical checks you need to make to ensure this avatar fits your workflow.
- Unity Knowledge is Required: The listing states “Unity knowledge recommended for upload.” You are not downloading a
.vrmfile that you can drag-and-drop into a simple viewer. You are downloading Unity packages. You will need to have the most recent VRChat Avatar SDK imported into your project before importing the BLACKOUT package. If you are not comfortable navigating the Unity Editor, this $30 purchase will likely result in a broken avatar. - Shader Compatibility: You must have either Public Poiyomi Toon 8.0 or Poiyomi Pro 8.1 installed. The images in the listing were taken with Poiyomi Pro 8.1, which is “heavily recommended.” If you are using an older version of Poiyomi or a different shader entirely, the visual style may not render as intended.
- Hardware Performance: With 179,152 triangles and 65 physbone transforms, this is a heavy avatar. Physbones consume CPU resources, and high triangle counts consume GPU resources. If your VRChat performance ranking is already low, adding an avatar with this spec sheet will likely degrade your frame rate further. Check your current performance metrics in VRChat before committing.
Mid-check
If you are comfortable with the “no future support” model and your PC can handle the triangle count, the feature set here is dense for the price. The 25 toggles and Gogo Locomotion scaling are specific tools that save you from buying multiple avatars.
FAQ
Do I need to pay for Poiyomi Pro to use BLACKOUT? No. The package includes a version for Public Poiyomi 8.0. However, the seller notes that Poiyomi Pro 8.1 is heavily recommended for the best visual results.
Can I use this avatar if I don’t know how to use Unity? The listing explicitly recommends Unity knowledge for the upload process. You will need to import the SDK and the avatar package into a Unity project. If you are not familiar with this workflow, this avatar may be difficult to set up.
Will the avatar still work after the next VRChat update? The seller states that functionality cannot be guaranteed now or in any future updates. The avatar is deprecated and no longer maintained, so you are responsible for ensuring it remains compatible with the latest SDK version.
Bottom line
// [BLACKOUT] [VRCHAT AVATAR] [DEPRECATED[ is a high-detail, feature-rich avatar for buyers who prioritize immediate aesthetic value and toggle variety over long-term support. At $30, you get a complete Unity scene with 25 toggles, physbones, and Gogo Locomotion scaling. If you are a power user who can handle Unity imports and your hardware can manage the 179k triangle count, this is a solid, specific tool for your VRChat wardrobe. If you need a “set it and forget it” avatar that will be patched for you, look elsewhere.
Prices and features are based on the seller’s listing at the time of writing. This is a buyer-facing brief, not a hands-on technical audit. Always verify current compatibility with the latest VRChat SDK before purchasing.