Guideify plugin | Editor Brief
VRChat props can be either quiet little accessories or the thing everyone stares at when you walk into a world. If you want a weapon that looks dangerous, moves like it has weight, and still works on Quest, Greatsaw is the kind of $14 prefab worth a hard look. It’s not just a mesh: the pitch is a chainsword with a ripcord start, extendable handle, toggleable shroud, heat-up teeth, optional blood, and a dampening behavior that makes sawing through things feel less like a video game prop and more like a physical object. At $14, it’s cheap enough to try, but you still want to know what it costs in setup, performance, and avatar compatibility before checkout. That’s the decision this brief is for: whether Greatsaw earns a place in your current avatar or stays a cool-looking thing in a preview.
Quick answer
| Best for | VRChat creators who want a dramatic chainsword that can be toggled, customized, and used on Quest. |
| Skip if | You want a lightweight prop with no toggles, no dependencies, or no gore/heat effects. |
| Price | $14 |
| Format | VRChat chainsword prefab, install guide, texture variants, and Substance Painter file |
| One-line take | A $14 prop that trades a little install care for a lot of in-world presence. |
If that sounds like the kind of prop you actually want on your avatar, check Greatsaw pricing before you commit.
What you’re actually buying
The core of the full Greatsaw prefab is a working chainsword built to fit any VRChat avatar, not a static decoration. The seller’s install guide covers the practical path, including VRCfury and manual install options, which matters because a lot of VRChat props fail not at the design stage but at the moment you try to get them onto your avatar. For $14, that alone is useful: you’re buying a prop with a clear onboarding path instead of a mystery download.
What makes Greatsaw feel more than a basic weapon is the amount of adjustable behavior. You can rev the saw with a ripcord or gesture, toggle the shroud for a cleaner or more classic look, extend the lower handle for a two-handed grip, and use a weightbone to make one-handed handling feel heavier. The install guide and toggle options mean you can shape the prop to your avatar’s animation style rather than forcing your avatar around the weapon.
The customization angle is also stronger than you’d expect at this price. The Substance Painter file lets you edit textures beyond the included variants, and the asset includes three main texture directions from dirty to clean, with hue-shifted versions. If you want a prop that can look fresh, battered, or deliberately nasty, this is one of those $14 purchases where the extra files matter.
For Quest users, the Quest-compatible version is still usable, though with expected tradeoffs: particles are slightly different, there are no sounds, and decal blood is not included. That makes Greatsaw a good fit if you want a dramatic chainsword across PC and Quest, but you should go in knowing the mobile version is a trimmed experience rather than a full mirror of the PC build.
Why it’s on our radar
The public page shows about 15 ratings averaging roughly 4.9/5, with about 308 visible sales. For a single $14 prop, that’s a solid public signal. It’s not a massive catalog, but the rating makes it worth a closer look.
What actually matters
Check your SDK and shader before you get excited. The asset expects VRChat Creator Companion with SDK 3.10.3 or newer, and Poyiomi Toon Shader is recommended, with poi 9 suggested. If your avatar already relies on a different shader setup, this is the first thing to verify.
Performance is the second check. The listed performance stats show 33,721 polygons, 16 material slots, 23 parameter cost, 2 physbones, 11 non-local contacts, 1 light, 15 constraints, 6 audio sources, and 1 raycast. That is not a problem for everyone, but it is enough detail that you should test it on your own avatar, especially if you already run a heavy build.
Quest expectations are the third check. The mobile build is compatible, but it differs from PC: particles are slightly different, there are no sounds, and decal blood is not included. If you care about the full gore and audio presentation, PC is the stronger experience.
The final check is install comfort. The guide covers VRCfury and manual installation, and Avatar 3.0 Manager can be used through VCC for manual install. If you are new to prefab installation, that guided path is part of why the $14 price feels reasonable.
Mid-check
FAQ
Is Greatsaw compatible with Quest?
Yes. The asset is Quest compatible, with a few differences from the PC version: particles look slightly different, there are no sounds, and decal blood is not included.
What do I need to install it?
You’ll need VRChat Creator Companion with SDK 3.10.3 or newer. Poyiomi Toon Shader is recommended, with poi 9 suggested, and Avatar 3.0 Manager can be used for manual installation.
Can I customize the textures?
Yes. The purchase includes a Substance Painter file for custom texture editing, along with three main texture variants from dirty to clean and several hue-shifted versions.
Is there a way to try it before buying?
The listing points to a public avatar in the seller’s world where you can try the asset for free. Check the product page for the link before committing to current Greatsaw options.
Bottom line
If you want a VRChat weapon that looks like it could actually hurt something, Greatsaw is one of the more interesting $14 props in this category. It gives you a working chainsword, a guided install path, texture customization, Quest compatibility, and enough toggles to make it feel like part of your avatar rather than a generic prop. The tradeoffs are setup care, performance testing, and a lighter Quest experience, but if you are comfortable checking the SDK and shader requirements first, the value is clear.
This post links to the seller’s product page; purchases support the creator.