Updated Sep 6, 2026 Drawing & Painting

Is How to draw games eBook & video worth it if you’re shopping in Drawing & Painting?

Is How to draw games eBook & video worth it if you’re shopping in Drawing & Painting?

From doodles to game screens: How to Draw Games makes the jump from “I like drawing” to “I can make a playable world”

Most people who want to draw for games hit a wall the same way. They can sketch a cute character or a cool robot, but the moment they try to build a full scene—complete with a HUD, a background, and a “Game Over” screen—they freeze. They don’t know how to compose a level, how to design a UI button that feels right, or how to make a background look like it has depth. That gap between isolated doodles and a cohesive game aesthetic is exactly where How to Draw Games steps in.

Mitch Leeuwe’s course is built specifically to bridge that gap. It isn’t just a collection of character tutorials; it’s a structured path that takes you from simple props to full, polished game screens. If you’ve been staring at a blank page wondering how to turn your ideas into actual game art, this $24.99 bundle offers a clear, step-by-step roadmap to get there.

Quick answer

Best forBeginners, kids, and hobbyists who want to learn game art fundamentals (characters, UI, environments) from scratch.
Skip ifYou are a professional artist looking for advanced industry-standard workflows or high-end 3D modeling techniques.
Price$24.99
Format55-page eBook + 5 hours of video lessons
One-line takeA complete, beginner-friendly starter kit for anyone who wants to draw their own game worlds.

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What you’re actually buying

At $24.99, you’re getting a dual-format learning system that pairs a 55-page visual guide with five hours of real-time video instruction. This isn’t just a PDF you read once; it’s a course you can watch, pause, and draw along with. The eBook and video course covers the full spectrum of game art, starting with the characters that populate your world. You’ll learn how to design everything from penguins and robots to dress-up characters and platformer heroes, giving you a solid foundation in character construction.

But the real value lies in the “world-building” sections. The course doesn’t stop at characters; it teaches you how to create the environments they live in. You’ll get step-by-step guidance on drawing factories, beaches, forests, and neon cities, complete with perspective techniques that make your backgrounds look three-dimensional. This is crucial for game art, where the setting is just as important as the protagonist.

Beyond the core visuals, the pack dives into the functional side of game design. You’ll learn how to create UI elements like buttons, icons, and HUDs, as well as specific screen layouts for shops, splash screens, and even Match-3 games. The inclusion of asset creation—like coins, treasure chests, and 9-slice platforms—means you’re not just learning to draw pretty pictures, but actually creating the components needed to build a playable game prototype.

One buyer noted the structure was exactly what they were looking for, saying, “I had been waitng for this course for weeks, and it didn’t disappoint. Well structured, easy to follow, packed with usefull informations.” That sense of clear progression is central to the How to Draw Games curriculum, ensuring you don’t get lost in the technical weeds.

Why it’s on our radar

This product stands out because it treats game art as a holistic discipline rather than a collection of isolated skills. Most beginner courses focus heavily on character design and ignore the UI and environment components that make a game feel “complete.” By including specific lessons on HUDs, level maps, and full game screens, Mitch Leeuwe’s course provides a rare end-to-end overview for absolute beginners.

The format is also perfectly suited for the target audience. By combining a 55-page eBook with five hours of video, it caters to different learning styles. You can use the eBook as a reference guide for specific techniques (like drawing a neon city or a trading-card layout) while using the videos to follow along in real time. This makes it an excellent resource for parents and teachers who want to guide kids through the basics of game design without needing to be experts themselves. (How to draw games eBook & video)

The energy of the course is another major draw. One reviewer, Robert, mentioned it was “Super inspiring! A very exciting and creative course for anyone interested in game art and design. It is full of energy, useful techniques, and ideas that really spark the imagination.” That enthusiasm is palpable in the video lessons, making the learning process feel like a creative adventure rather than a dry technical lecture.

What actually matters

Before you dive in, it’s worth keeping a few things in mind to ensure this course matches your current skill level and goals. (How to draw games eBook & video)

Mid-check

If you’re ready to start creating your own game art, you can See current options to get the full eBook and video bundle.

FAQ

Is this course suitable for kids? Yes, the course is specifically designed to be beginner-friendly and accessible for kids, parents, and teachers. The explanations are clear and simple, making it a great way for young creators to start learning game art fundamentals. (How to draw games eBook & video)

Do I need expensive software to follow along? No, the course focuses on drawing techniques and concepts. You can follow along with whatever tools you have, whether that’s a basic digital tablet or traditional paper and pencils. The goal is to teach you how to draw, not how to master a specific piece of software.

What is included in the 55-page eBook? The eBook covers a wide range of topics, including character design (penguins, robots, enemies), environment creation (factories, beaches, neon cities), and game screen layouts (shops, HUDs, splash screens). It serves as a visual companion to the video lessons, allowing you to review specific techniques at your own pace. (How to draw games eBook & video)

Bottom line

If you’ve been wanting to create game art but felt stuck on how to put it all together, How to Draw Games is a fantastic starting point. It gives you the tools to design characters, build worlds, and create the UI elements that make a game feel real. For $24.99, you get a comprehensive, energetic, and well-structured course that will help you bring your game ideas to life.

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