Jesse J. Jones' Animation Course - Anim…: is this $20 stack worth it for Films?
You have probably sat down with a blank canvas, a character sketch, and the overwhelming feeling that animation is a skill reserved for people who can draw photorealistic portraits. The gap between “I have an idea for a moving character” and “I actually made it move” is usually filled with expensive software subscriptions, years of formal education, or a rabbit hole of conflicting YouTube tutorials. That is the exact friction point Jesse J. Jones tackles with Animation for Everyone!. It is a $20 course designed to bypass the intimidation factor, focusing strictly on the mechanics of making static art behave. If you are ready to stop watching other people animate and start making your own drawings talk, this is a surprisingly direct path into the craft.
Quick answer
| Best for | Aspiring animators who want to learn core principles (timing, easing, acting) without needing professional-grade drawing skills or a specific software license. |
| Skip if | You are looking for a deep dive into 3D modeling, VFX compositing, or a course that requires you to own a specific expensive subscription like Adobe Animate. |
| Price | $20 |
| Format | 12 video lessons (under 30 mins each) + source animation files + direct access to the instructor. |
| One-line take | A software-agnostic crash course that gets you from “static image” to “animated character” with personal feedback included. |
What you’re actually buying
At $20, you are not just buying a video playlist; you are buying a structured curriculum that respects your time. The course is broken down into twelve tight modules, none of which exceed 30 minutes. This is a deliberate design choice to keep the momentum high. You start with the fundamentals of your first animation, moving quickly into the specific mechanics of a blink and 3D head rotation. These are the building blocks that separate a stiff, robotic movement from something that feels alive.
The middle of the course is where the “acting” happens. You will learn to animate a “take,” handle expression changes with proper easing, and sync lips to audio. These are the skills that give your character a personality. By the time you reach the later modules, you are dealing with keyframing and in-betweening, using timing charts to control pacing, and finally cleaning up and coloring your work. It is a complete pipeline, from the first sketch to the final polished frame.
What makes this pack stand out is the inclusion of source animation files. You are not just watching Jesse draw; you can open the actual files and follow along with the layers and frames. This is crucial for understanding why a movement works, not just that it works. Because the course is software-independent (the examples are in Krita, but the principles apply to Toon Boom, TVPaint, Procreate, or anything else), you can use the tools you already have. (Jesse J. Jones’ Animation Course)
Perhaps the most valuable component at this price point is the direct access. After you purchase the Animation for Everyone! course, you get personal access to Jesse for feedback, questions, or just to chat about animation. You can reply to the email or join the Discord. In a market where most digital courses are fire-and-forget, having a human being who can look at your specific work and tell you why your timing feels off is a massive advantage.
Why it’s on our radar
This course is interesting because it strips away the two biggest barriers to entry: expensive software and the “you can’t draw” block. Most animation resources assume you are already a strong illustrator or that you have access to a $20/month subscription. Jesse’s approach is different. He focuses on the performance of the character rather than the artistry of the line. If you can draw a stick figure or a simple cartoon face, you can follow this. (Jesse J. Jones’ Animation Course)
The specificity of the deliverables also sets it apart. You aren’t getting a vague “learn animation” ebook. You are getting a 679 MB download that includes the actual source files for every lesson. This allows you to reverse-engineer the process. You can see exactly how many frames Jesse used for a blink, how he set up his timing chart, and how he cleaned up the in-betweens. That level of transparency is rare in a $20 product. (Jesse J. Jones’ Animation Course)
Buyers seem to appreciate the directness of the teaching style. One reviewer noted the course was “Very well put together,” while another simply stated, “This is excellent, just what I was looking for.” Gumroad reviews suggest that the lack of fluff and the focus on quick results resonates with people who have tried to self-teach and hit a wall.
What actually matters
Before you buy, keep these three things in mind to ensure this is the right fit for your current skill level: (Jesse J. Jones’ Animation Course)
- Software Independence is Real: The course is built in Krita, but the principles of timing, spacing, and acting are universal. If you are locked into a specific software, check if you can export/import the source files or if you are comfortable recreating the layers in your own environment. The value is in the method, not the tool. (Jesse J. Jones’ Animation Course)
- The “No Drawing” Claim: This means you don’t need to be a master artist. However, you do need to be comfortable with a basic digital canvas. If you have never used a mouse or stylus to draw a circle, you might find the very first lesson slightly challenging. The course assumes you can create a static character; it teaches you how to make it move. (Jesse J. Jones’ Animation Course)
- Feedback Access: The promise of personal feedback is a major draw. Make sure you are prepared to actually use it. The Discord and email access are only as good as your willingness to ask specific questions. Don’t just buy it and watch; buy it, do the exercises, and send your work in. (Jesse J. Jones’ Animation Course)
Mid-check
If you are ready to stop watching tutorials and start making your own characters move, this is a low-risk, high-reward entry point. (Jesse J. Jones’ Animation Course)
FAQ
Do I need to be a professional artist to take this course? No. The course is explicitly designed for people who “can’t draw” in the traditional sense. It focuses on the mechanics of animation—timing, easing, and acting—rather than advanced illustration techniques. If you can create a basic static character, you are ready. (Jesse J. Jones’ Animation Course)
What software do I need to use? None specifically. The course is software-independent. The examples are created in Krita, but you can follow along using any animation software you prefer, such as Toon Boom, TVPaint, Procreate, or even a simple image editor that supports layers. (Jesse J. Jones’ Animation Course)
Is there a refund policy? As with most digital goods on Gumroad, the policy is generally strict once the files are downloaded. However, since you get access to the instructor and a Discord community, you can often clarify if the course is the right fit before committing to the full workflow. Always check the specific terms on the purchase page.
Bottom line
Jesse J. Jones’ Animation for Everyone! is a no-nonsense, $20 investment that gets you into the actual practice of animation quickly. It skips the theory-heavy lectures and the software-specific tutorials, focusing instead on the universal principles that make characters feel alive. With source files included and direct access to the instructor for feedback, it offers a level of support and clarity that is hard to find at this price point. If you have been wanting to make your drawings move but didn’t know where to start, this is a clear, structured way to cross that threshold.