The Old York City Board of Tourism Pres…: is this $2 stack worth it for Comics & Graphic Novels?
The Old York City Board of Tourism Presents: A Visitor’s Guide to Magick: The $2 world-building cheat sheet for Cities of Magick fans
If you are deep in the lore of Cities of Magick and feel like you are constantly cross-referencing different systems, this is the gap filler you need. Most indie comics drop a story, but they rarely hand you a cohesive reference document that explains how the magic actually works under the hood. The Old York City Board of Tourism Presents: A Visitor’s Guide to Magick does exactly that, packaging the rules, devices, and incantations into a single, readable booklet. It is not a novel or a main issue; it is a utility. It is the difference between guessing how a spell works in your head and having a concrete list of what is possible in this specific universe. For two dollars, you get a clean, DRM-free PDF that turns scattered lore into a structured system you can actually use for writing, roleplaying, or just satisfying your own curiosity about the setting.
Quick answer
| Best for | Fans of Cities of Magick who want a quick, structured reference for the setting’s magic systems without reading the entire comic. |
| Skip if | You are looking for a full narrative arc, a printable coloring book, or a product that includes physical goods. |
| Price | $2 |
| Format | DRM-free PDF (10 pages, 9.85 MB) |
| One-line take | A compact, $2 lore bible that clarifies the “how” of magic in Cities of Magick for creators and superfans. |
What you’re actually buying
You are purchasing a 10-page digital booklet that functions as a mini-encyclopedia for the Cities of Magick universe. At $2, this is less of a purchase and more of a tip jar that unlocks a specific set of world-building notes. The file is a 9.85 MB PDF, which means it is lightweight enough to load instantly on a phone but dense enough to hold real substance. It is DRM-free, so you can keep it on your tablet, your laptop, or print it out for a tabletop session without worrying about expiration dates or license keys. (The Old York City Board of Tourism Presents)
The content focuses on the “mechanics” of the setting. Instead of a plot-driven story, you get a breakdown of the various magickal systems that exist in this world. It details the devices used to channel power and the specific incantations required to activate them. This is the kind of material that usually stays locked in the creator’s head or scattered across forum posts, but here it is consolidated into a single, scannable document. If you are a writer trying to write a fanfic, a GM running a session in this setting, or just a reader who wants to understand the stakes of the magic without re-reading five different issues, this is the shortcut. It turns abstract fantasy concepts into concrete, listable items. (The Old York City Board of Tourism Presents)
Why it’s on our radar
This product stands out because it solves a very specific problem for a niche audience: lore fragmentation. In most indie comics, the magic system is implied through action, but rarely explained. The Old York City Board of Tourism Presents: A Visitor’s Guide to Magick takes the time to step out of the narrative and explain the rules. That is a rare move for a $2 digital good. Most products at this price point are throwaway zines or single-issue comics. This one is a reference tool. It is the kind of “back matter” that big publishers charge $10 for, but here it is packaged as a standalone, accessible PDF. If you are already invested in Cities of Magick, this is the piece that makes the setting feel more cohesive and usable.
What actually matters
Before you grab The Old York City Board of Tourism Presents: A Visitor’s Guide to Magick, check these three things:
- It is a reference, not a story. If you are expecting a new plotline or character development, this is not it. It is a guide. It is meant to be consulted, not read cover-to-cover like a novel. (The Old York City Board of Tourism Presents)
- The format is simple. It is a standard PDF. No interactive elements, no hyperlinks to other files, no password protection. It is a static document. If you want a dynamic app or a Notion database, this is a static PDF. (The Old York City Board of Tourism Presents)
- It is specific to Cities of Magick. The systems and incantations are tailored to this specific world. It is not a generic magic system you can drop into any D&D campaign. It is lore-specific. (The Old York City Board of Tourism Presents)
Mid-check
If you are already a fan of the series and want to deepen your understanding of the magic systems, this is a no-brainer. If you are new to the comic, you might want to read the main issues first to get the context, but this guide will still give you a solid foundation. (The Old York City Board of Tourism Presents)
FAQ
Is this a printable PDF? Yes, the file is a standard 9.85 MB PDF. You can download it, open it in any PDF viewer, and print it if you want a physical copy for your desk or table. (The Old York City Board of Tourism Presents)
Does this include new story content? No. This is a “Visitor’s Guide,” which means it is a reference document. It details existing systems, devices, and incantations from the world of Cities of Magick. It is not a new issue of the comic. (The Old York City Board of Tourism Presents)
Can I use this for my own creative projects? The product is a lore reference. While it is DRM-free, you should check the specific license terms on the Gumroad page for commercial use. Generally, these types of guides are for personal use and reference, but the creator may have specific rules about fan works. (The Old York City Board of Tourism Presents)
Bottom line
For two dollars, you get a clean, organized look at the magic system of Cities of Magick. It is not a blockbuster purchase, but it is a high-utility tool for anyone who cares about the details of this world. If you want to understand how the magic works without digging through forums or re-reading issues, The Old York City Board of Tourism Presents: A Visitor’s Guide to Magick is the fastest way to get that clarity.