Updated Aug 29, 2026 3D

Willa Head (FREE VRChat Asset) by Sivka: A production-ready head for your next avatar

Willa Head (FREE VRChat Asset) by Sivka: A production-ready head for your next avatar

Building a VRChat avatar from scratch is a grind. You spend hours modeling the geometry, only to lose more time rigging the face for expressive emotes or fighting with texture maps that don’t align. Willa Head by Sivka skips that setup phase entirely. It is a fully rigged, production-ready head asset designed for Blender and Unity, available for free if you use the code WILLA at checkout.

This isn’t a low-poly placeholder or a basic mesh. It is a dense, expressive asset built for creators who need to ship a character quickly without sacrificing animation fidelity. If you are working in Blender 3.6 or Unity and need a head that handles ARKit blendshapes and complex shapekeys out of the box, this is a strong starting point.

Quick answer

Best forVRChat creators and VTubers using Blender/Unity who need a rigged head with ARKit support and layered textures.
Skip ifYou use Maya, ZBrush, or other DCCs that don’t handle .FBX shapekeys well, or if you need a proprietary asset without credit requirements.
PriceFree (use code WILLA)
Format.ZIP containing .FBX, .PSD textures, and masks
One-line takeA high-spec, free head asset that saves you days of rigging work, provided you can credit the creator.

If you are ready to drop this into your current project, view Willa Head on Gumroad to grab the download.

What you’re actually buying

The core of Willa Head is a single, highly detailed .FBX file built from scratch in Blender. It isn’t a lightweight mesh; it features 6,838 faces and 12,948 triangles, giving it enough resolution to hold up in close-up shots without looking blocky. More importantly, it comes pre-loaded with 329 shapekeys (excluding standard VRChat visemes), which means the expressive range for emoting is already baked in. This is the kind of technical density that usually takes hours to set up, but here it is ready to import.

Willa Head gallery preview

Texture work is often where free assets fall short, but this pack includes layered .PSD files for every skin tone, not just flat JPEGs. You get 6 distinct skintones that are matched to ZinPia’s VRBase (Anime ver.), ensuring compatibility if you are using that popular base. Additionally, the pack provides 2 different eye texture versions with 22 colors each, along with Emission and Rim Shading Masks. This level of texture organization allows you to customize the look in Photoshop or Clip Studio Paint without destroying the original file structure, giving you full creative control over the final aesthetic.

The license is equally important for a free asset. You are permitted to use Willa Head commercially, for VTubing, and in games outside of VRChat. You can even sell avatars that use this head, provided you do not resell the unedited asset itself. The main requirement is credit: you must tag sivka. on Discord or link to their Twitter/store page. For a $0 cost, this is a permissive license that covers most creator needs, from public avatars to paid VTuber streams.

Before you import, note that this is strictly a Blender and Unity workflow. The description warns that you must check “Apply Transform” when exporting from Blender to ensure custom normals work correctly in Unity. If your pipeline relies on different software, you may run into compatibility issues. But for the vast majority of VRChat creators, this Willa Head asset pack offers a rare combination of high-poly detail, ARKit readiness, and free access.

Why it’s on our radar

The value proposition here is the density of the technical setup. Most free head assets are either low-poly meshes with no rigging or high-poly models that lack the specific shapekeys needed for VRChat’s facial tracking. Willa Head bridges that gap by including ARKit blendshapes and 329 custom shapekeys out of the box, saving you the tedious work of mapping expressions manually.

It is also unusually organized for a free-tier asset. The inclusion of layered PSDs for every skin tone, rather than just flattened textures, signals a workflow designed for customization. If you are looking for a base that respects your time and your creative control, this specific combination of rigging depth and texture flexibility makes it a strong candidate for your next project.

What actually matters

Before you hit download, verify your software stack. This asset is explicitly built for Blender and Unity. If you are working in Maya, 3ds Max, or ZBrush, the .FBX format and the custom normal setup may cause headaches that outweigh the convenience of the pre-rigged head.

Check the credit requirement carefully. The license is permissive for commercial use, VTubing, and even selling avatars, but it mandates attribution. You must credit sivka. via Discord tag, Twitter link, or store link. If your project requires strict anonymity or a proprietary asset without third-party attribution, this won’t fit your workflow.

Finally, confirm the texture compatibility. The pack includes 6 skintones matched to ZinPia’s VRBase (Anime ver.). If you are already using that base, the integration will be seamless. If you are building a completely unique body from scratch, you will need to ensure the UVs and texture maps align with your geometry, as the asset is designed to work within that specific ecosystem.

Mid-check

If you are using Blender and Unity, and you are comfortable crediting the creator, View on Gumroad to claim the free download.

FAQ

Is Willa Head free to use commercially?

Yes. You can use it in commercial projects, sell avatars that use it, and stream with it. The only restriction is that you cannot resell the unedited asset itself, and you must provide credit to the creator.

Does Willa Head include ARKit support?

Yes. The asset includes ARKit blendshapes along with 329 custom shapekeys (excluding standard VRChat visemes), making it ready for facial tracking setups in Unity and Blender.

Can I edit Willa Head and sell my version?

You can redistribute edits of this asset for free or paid, provided the paid edits do not exceed $10 USD. However, you cannot claim the original asset as your own work, and you must still credit the original creator.

Bottom line

Willa Head is a high-spec, production-ready asset that removes the guesswork from avatar creation. By providing a dense mesh, full ARKit rigging, and organized layered textures, it allows you to focus on design rather than technical setup. If you are working in Blender and Unity, this is a rare free resource that offers professional-grade utility.

This brief is independent. We may earn a commission if you purchase through our links.

View on Gumroad